Unity Terminates Game Engine License for Cloud Startup Improbable

Unity pulls the license of cloud gaming startup Improbable, sparking a major public dispute over terms of service violations. The move leaves developers uncertain about the future of their multiplayer projects.

Unity terminates its game engine license for cloud gaming startup Improbable, creating a major conflict between two highly-funded tech unicorns. Improbable relies heavily on Unity to power its SpatialOS platform, which enables studios to host massive online multiplayer games across multiple servers.

The two companies offer sharply conflicting accounts of the situation. Improbable claims that Unity unexpectedly changed its Terms of Service last month and pulled the license without warning, while Unity asserts that it informed Improbable of its violations both in person and in writing over a year ago.

The sudden license revocation causes widespread panic among developers who use SpatialOS and Unity together for their projects. Unity later clarifies that live, production-level SpatialOS projects will still receive support, but the ongoing dispute highlights strict restrictions in Unity's guidelines regarding cloud gaming and streaming.

Read More at the original source →