Unity Terminates Improbable's Game Engine License in Cloud Gaming Dispute
Unity terminates Improbable's game engine license over terms of service violations, sparking a major gaming industry dispute.
Unity terminates Improbable's game engine license in a major dispute between two prominent gaming unicorns. Improbable, a startup that raises over $600 million from investors like SoftBank and a16z, powers large online multiplayer games through its SpatialOS cloud platform.
Unity claims that it informs Improbable over a year ago that the startup violates its terms of service and provides written notice six months ago. However, Improbable insists that Unity changes its terms and pulls the license without any warning due to new Streaming and Cloud Gaming Restrictions that prohibit exactly what SpatialOS does.
The sudden license revocation causes widespread panic among developers who spend the day worrying about the fate of their ongoing projects. Unity reassures the community that live SpatialOS projects will still receive support, while Improbable notes that its platform also works seamlessly with alternative engines like Unreal Engine and CryEngine.